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<channel>
	<title>eve-park &#187; Game</title>
	<atom:link href="http://eve-park.com/category/game/feed/" rel="self" type="application/rss+xml" />
	<link>http://eve-park.com</link>
	<description>art portfolio</description>
	<pubDate>Fri, 06 Jun 2008 16:58:13 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
	<language>en</language>
			<item>
		<title>Gary Rosenzweig&#8217;s ActionScript 3.0 Game Programming University</title>
		<link>http://eve-park.com/2008/05/08/gary-rosenzweigs-actionscript-30-game-programming-university/</link>
		<comments>http://eve-park.com/2008/05/08/gary-rosenzweigs-actionscript-30-game-programming-university/#comments</comments>
		<pubDate>Fri, 09 May 2008 00:09:56 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Game]]></category>

		<guid isPermaLink="false">http://eve-park.com/?p=67</guid>
		<description><![CDATA[
I contributed artwork to Gary Rosenzweig&#8217;s ActionScript 3.0 Game Programming University!  I&#8217;m listed in the credits.  The book shows you how to make 16 simple games.  Samples of the games are playable at the Flash Game U website.  I made much of the art work for these sample games, which also appear in the book [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Gary Rosenzweig's ActionScript 3.0 Game Programming University" href="http://www.amazon.com/gp/product/0789737027?ie=UTF8&amp;tag=clevermedia&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0789737027"><img src="http://flashgameu.com/flashgameubookpre.jpg" alt="Gary's Book" width="200" height="260" /></a></p>
<p>I contributed artwork to <a title="Gary Rosenzweig's Actionscript 3.0 Game Programming University" href="http://www.amazon.com/gp/product/0789737027?ie=UTF8&amp;tag=clevermedia&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0789737027">Gary Rosenzweig&#8217;s ActionScript 3.0 Game Programming University</a>!  I&#8217;m listed in the credits.  The book shows you how to make 16 simple games.  Samples of the games are playable at the <a title="Flash Game U demos" href="http://flashgameu.com/book_game_demos.html">Flash Game U</a> website.  I made much of the art work for these sample games, which also appear in the book and in the included resource files.  All the artwork was, of course, done in Flash.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Candy</title>
		<link>http://eve-park.com/2008/05/02/candy/</link>
		<comments>http://eve-park.com/2008/05/02/candy/#comments</comments>
		<pubDate>Sat, 03 May 2008 03:22:08 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[3D]]></category>

		<category><![CDATA[Game]]></category>

		<guid isPermaLink="false">http://eve-park.com/?p=61</guid>
		<description><![CDATA[I created this candy in 3DS Max to be tiny tantalizing game pieces in a puzzle game.  The game was not 3D, and the pieces were rendered in 2D for use on the game board.

 
]]></description>
			<content:encoded><![CDATA[<p>I created this candy in 3DS Max to be tiny tantalizing game pieces in a puzzle game.  The game was not 3D, and the pieces were rendered in 2D for use on the game board.</p>
<p><span style="color: #0000ee; text-decoration: underline;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="140" height="100" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://eve-park.com/wp-content/uploads/2008/05/firstcandy.swf" /><embed type="application/x-shockwave-flash" width="140" height="100" src="http://eve-park.com/wp-content/uploads/2008/05/firstcandy.swf"></embed></object><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="140" height="100" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://eve-park.com/wp-content/uploads/2008/05/pepper.swf" /><embed type="application/x-shockwave-flash" width="140" height="100" src="http://eve-park.com/wp-content/uploads/2008/05/pepper.swf"></embed></object></span></p>
<p> </p>
]]></content:encoded>
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		</item>
		<item>
		<title>Pieces of Eight</title>
		<link>http://eve-park.com/2008/05/01/pieces-of-eight/</link>
		<comments>http://eve-park.com/2008/05/01/pieces-of-eight/#comments</comments>
		<pubDate>Thu, 01 May 2008 22:46:42 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Game]]></category>

		<guid isPermaLink="false">http://eve-park.com.s32786.gridserver.com/?p=33</guid>
		<description><![CDATA[Pieces of Eight is a pirate-themed match 3 game, available to play free at Age of Pirates. I drew the game in Flash; it features 8 distinct pirate-y coins.

]]></description>
			<content:encoded><![CDATA[<p><a href="http://ageofpirates.com/game.php?Pieces_Of_Eight">Pieces of Eight</a> is a pirate-themed match 3 game, available to play free at <a href="http://ageofpirates.com">Age of Pirates</a>. I drew the game in Flash; it features 8 distinct pirate-y coins.<br />
<a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/snapz-pro-xscreensnapz015.png"><img class="alignnone size-medium wp-image-38" title="Pieces of Eight" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/snapz-pro-xscreensnapz015-300x215.png" alt="" width="300" height="215" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Old West Trader</title>
		<link>http://eve-park.com/2008/05/01/old-west-trader/</link>
		<comments>http://eve-park.com/2008/05/01/old-west-trader/#comments</comments>
		<pubDate>Thu, 01 May 2008 22:04:52 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Game]]></category>

		<guid isPermaLink="false">http://eve-park.com.s32786.gridserver.com/?p=31</guid>
		<description><![CDATA[Old West Trader is modeled after popular trading games, only it is free and the full version can be played at Game Scene.  Because it is played online in Flash, I created all graphics in vector with Flash.  The beautiful color palette reflects magnificence of the various southwest regions highlighted in the game.

]]></description>
			<content:encoded><![CDATA[<p>Old West Trader is modeled after popular trading games, only it is free and the full version can be played at <a href="http://gamescene.com/Old_West_Trader.html" target="_blank">Game Scene</a>.  Because it is played online in Flash, I created all graphics in vector with Flash.  The beautiful color palette reflects magnificence of the various southwest regions highlighted in the game.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="320" height="230" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="quality" value="high" /><param name="src" value="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/oldwesttrader-screenshots.swf" /><embed type="application/x-shockwave-flash" width="320" height="230" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/oldwesttrader-screenshots.swf" quality="high"></embed></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Videospotter</title>
		<link>http://eve-park.com/2008/05/01/videospotter/</link>
		<comments>http://eve-park.com/2008/05/01/videospotter/#comments</comments>
		<pubDate>Thu, 01 May 2008 20:55:33 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[Character Design]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Game]]></category>

		<category><![CDATA[Graphic Design]]></category>

		<category><![CDATA[Icon]]></category>

		<category><![CDATA[Traditional Media]]></category>

		<guid isPermaLink="false">http://eve-park.com.s32786.gridserver.com/?p=25</guid>
		<description><![CDATA[I designed the Videospotter character for the Videospotter website, a blog that tracked &#8220;Tracking the Best Videos on the Web&#8221;.  She is a companion character for an existing character, Gamespotter.  Sketch in pencil and final in Flash.

Later, Videospotter I turned in to one of the protagonists for sidescroller.  She was optimized to be viewed at 40 [...]]]></description>
			<content:encoded><![CDATA[<p>I designed the Videospotter character for the Videospotter <a href="http://videospotter.com">website</a>, a blog that tracked &#8220;Tracking the Best Videos on the Web&#8221;.  She is a companion character for an existing character, <a href="http://gamespotter.com">Gamespotter</a>.  Sketch in pencil and final in Flash.<br />
<a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/videospotter-art.jpg"><img class="alignnone size-medium wp-image-26" title="Videospotter Character" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/videospotter-art-300x214.jpg" alt="" width="300" height="214" /></a></p>
<p>Later, Videospotter I turned in to one of the protagonists for sidescroller.  She was optimized to be viewed at 40 pixels tall, with minimum points to run smoothly in a game with many other Flash objects.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="100" height="150" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="quality" value="high" /><param name="src" value="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/videospotter-game.swf" /><param name="bgcolor" value="#666666" /><embed type="application/x-shockwave-flash" width="100" height="150" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/videospotter-game.swf" bgcolor="#666666" quality="high"></embed></object></p>
<p><strong>more:</strong></p>
<p>Here a few sketches for the game version of Videospotter, done in pencil.</p>
<p><a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/scan098.jpg"><img class="alignnone size-thumbnail wp-image-28" title="Videospotter Sketch 1" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/scan098-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/scan099.jpg"><img class="alignnone size-thumbnail wp-image-29" title="Videospotter Sketch 2" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/scan099-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/scan100.jpg"><img class="alignnone size-thumbnail wp-image-30" title="Videospotter Sketch 3" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/scan100-150x150.jpg" alt="" width="150" height="150" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Mysterious Manor</title>
		<link>http://eve-park.com/2008/04/30/mysterious-manor/</link>
		<comments>http://eve-park.com/2008/04/30/mysterious-manor/#comments</comments>
		<pubDate>Thu, 01 May 2008 05:35:51 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Game]]></category>

		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://eve-park.com.s32786.gridserver.com/?p=3</guid>
		<description><![CDATA[Mysterious Manor is modeled after popular hidden objects games.  I designed and drew all the rooms in photoshop, and them assembled everything in Flash.
The game is quite difficult, however the following is an expert play-through, completing the game in just 3 minutes and 10 seconds:
 
More about this Game:
The game has eight interior rooms and two [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Mysterious Manor" href="http://gamescene.com/Mysterious_Manor.html" target="_blank">Mysterious Manor</a> is modeled after popular hidden objects games.  I designed and drew all the rooms in photoshop, and them assembled everything in Flash.</p>
<p>The game is quite difficult, however the following is an expert play-through, completing the game in just 3 minutes and 10 seconds:</p>
<p> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://www.youtube.com/v/0ejkEZ5I-FU&amp;hl=en&amp;rel=0&amp;color1=0xe1600f&amp;color2=0xfebd01" /><embed type="application/x-shockwave-flash" width="425" height="355" src="http://www.youtube.com/v/0ejkEZ5I-FU&amp;hl=en&amp;rel=0&amp;color1=0xe1600f&amp;color2=0xfebd01" wmode="transparent"></embed></object></p>
<p><strong>More about this Game:</strong></p>
<blockquote><p><em>The game has eight interior rooms and two outside areas. Each area has about 50 possible items, of which the player needs to find 10. This makes the game re-playable, as different objects will be asked for with each new game.</em></p>
<p><em>&#8220;Hidden object games have been popular for some time now, but they are a challenge to do purely in a Web browser,&#8221; said Gary Rosenzweig, Chief Engineer for CleverMedia, the publisher of GameScene.com. &#8220;A typical game would take a long time to download, even with a broadband connection.&#8221;</em></p>
<p><em>Mysterious Manor solves this problem by only downloading the portion of the game that the player needs to see at that moment. So the player never waits very long.</em></p></blockquote>
<p>The game is free, and the full version can be played <a title="Mysterious Manor" href="http://gamescene.com/Mysterious_Manor.html" target="_blank">here</a>, at gamescene.com</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Nationwide Racing Game</title>
		<link>http://eve-park.com/2006/06/06/nationwide-racing-game/</link>
		<comments>http://eve-park.com/2006/06/06/nationwide-racing-game/#comments</comments>
		<pubDate>Tue, 06 Jun 2006 16:50:53 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[3D]]></category>

		<category><![CDATA[Game]]></category>

		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://eve-park.com/?p=68</guid>
		<description><![CDATA[ 
Here is a 3D promotional game I got to do for Nationwide.  I created the course and non-car models.  I did modeling and texturing in 3DS Max.  The models are low poly, and low texture so they could render in real time in Shockwave, but since this game was displayed on a kiosk at a [...]]]></description>
			<content:encoded><![CDATA[<p> <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/3yzZsQLQBHk&#038;hl=en&#038;rel=0&#038;color1=0xe1600f&#038;color2=0xfebd01"></param><embed src="http://www.youtube.com/v/3yzZsQLQBHk&#038;hl=en&#038;rel=0&#038;color1=0xe1600f&#038;color2=0xfebd01" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<p>Here is a 3D promotional game I got to do for Nationwide.  I created the course and non-car models.  I did modeling and texturing in 3DS Max.  The models are low poly, and low texture so they could render in real time in Shockwave, but since this game was displayed on a kiosk at a conference I didn&#8217;t have my usual online-streaming limitations.</p>
]]></content:encoded>
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