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	<title>eve-park &#187; Photoshop</title>
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	<link>http://eve-park.com</link>
	<description>art portfolio</description>
	<pubDate>Fri, 06 Jun 2008 16:58:13 +0000</pubDate>
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		<title>Caricatures - Clevermedia</title>
		<link>http://eve-park.com/2008/05/01/caricatures-clevermedia/</link>
		<comments>http://eve-park.com/2008/05/01/caricatures-clevermedia/#comments</comments>
		<pubDate>Thu, 01 May 2008 17:37:44 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[Character Design]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Graphic Design]]></category>

		<category><![CDATA[Icon]]></category>

		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://eve-park.com.s32786.gridserver.com/?p=20</guid>
		<description><![CDATA[Created in Flash, the following are a few caricatures I drew of a few fellow Clevermedia employees and myself for our bio page. Caricatures incorporated the person&#8217;s interests and personality into style and theme of each drawing.

The latter was an update to the wizard logo for MacMost.com  It reflects the clear plastic look of mac icons.  This was [...]]]></description>
			<content:encoded><![CDATA[<p>Created in Flash, the following are a few caricatures I drew of a few fellow <a href="http://clevermedia.com">Clevermedia</a> employees and myself for our bio page. Caricatures incorporated the person&#8217;s interests and personality into style and theme of each drawing.</p>
<p><a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/layle.jpg"><img class="alignleft size-medium wp-image-21" title="layle" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/layle.jpg" alt="Layle Clevermedia Caricature" width="240" height="220" /></a><a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/dave.jpg"><img class="alignleft size-medium wp-image-22" title="Dave Clevermedia Caricature" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/dave.jpg" alt="" width="240" height="240" /></a><a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/selfportriat.gif"><img class="alignleft size-medium wp-image-23" title="Eve Clevermedia Caricature" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/selfportriat-187x300.gif" alt="" width="187" height="300" /></a><a href="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/selfportriatmac.png"><img title="Eve Caricature - Mac" src="http://eve-park.com.s32786.gridserver.com/wp-content/uploads/2008/05/selfportriatmac-187x300.png" alt="" width="187" height="300" /></a></p>
<p><span style="line-height: 12px;">The latter was an update to the wizard logo for <a href="http://macmost.com">MacMost.com</a>  It reflects the clear plastic look of mac icons.  This was done in Photoshop.</span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Chibi Ghost</title>
		<link>http://eve-park.com/2008/05/01/chibi-ghost/</link>
		<comments>http://eve-park.com/2008/05/01/chibi-ghost/#comments</comments>
		<pubDate>Thu, 01 May 2008 15:21:09 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[3D]]></category>

		<category><![CDATA[Character Design]]></category>

		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://eve-park.com.s32786.gridserver.com/?p=8</guid>
		<description><![CDATA[Created in 3DS Max in under 2000 polys. Maps drawn in Photoshop.  I submitted this as an entry for a Blizzard contest in 2006.  She is a popular character from the game Starcraft, rendered here in a stylized japanese &#8216;chibi&#8217; form.

 
]]></description>
			<content:encoded><![CDATA[<p>Created in 3DS Max in under 2000 polys. Maps drawn in Photoshop.  I submitted this as an entry for a Blizzard contest in 2006.  She is a popular character from the game Starcraft, rendered here in a stylized japanese &#8216;chibi&#8217; form.</p>
<p><a href="http://eve-park.com/chibi.swf" target="_blank"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="308" height="253" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://eve-park.com/chibi.swf" /><embed type="application/x-shockwave-flash" width="308" height="253" src="http://eve-park.com/chibi.swf"></embed></object></a></p>
<p> </p>
]]></content:encoded>
			<wfw:commentRss>http://eve-park.com/2008/05/01/chibi-ghost/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Mysterious Manor</title>
		<link>http://eve-park.com/2008/04/30/mysterious-manor/</link>
		<comments>http://eve-park.com/2008/04/30/mysterious-manor/#comments</comments>
		<pubDate>Thu, 01 May 2008 05:35:51 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Game]]></category>

		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://eve-park.com.s32786.gridserver.com/?p=3</guid>
		<description><![CDATA[Mysterious Manor is modeled after popular hidden objects games.  I designed and drew all the rooms in photoshop, and them assembled everything in Flash.
The game is quite difficult, however the following is an expert play-through, completing the game in just 3 minutes and 10 seconds:
 
More about this Game:
The game has eight interior rooms and two [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Mysterious Manor" href="http://gamescene.com/Mysterious_Manor.html" target="_blank">Mysterious Manor</a> is modeled after popular hidden objects games.  I designed and drew all the rooms in photoshop, and them assembled everything in Flash.</p>
<p>The game is quite difficult, however the following is an expert play-through, completing the game in just 3 minutes and 10 seconds:</p>
<p> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://www.youtube.com/v/0ejkEZ5I-FU&amp;hl=en&amp;rel=0&amp;color1=0xe1600f&amp;color2=0xfebd01" /><embed type="application/x-shockwave-flash" width="425" height="355" src="http://www.youtube.com/v/0ejkEZ5I-FU&amp;hl=en&amp;rel=0&amp;color1=0xe1600f&amp;color2=0xfebd01" wmode="transparent"></embed></object></p>
<p><strong>More about this Game:</strong></p>
<blockquote><p><em>The game has eight interior rooms and two outside areas. Each area has about 50 possible items, of which the player needs to find 10. This makes the game re-playable, as different objects will be asked for with each new game.</em></p>
<p><em>&#8220;Hidden object games have been popular for some time now, but they are a challenge to do purely in a Web browser,&#8221; said Gary Rosenzweig, Chief Engineer for CleverMedia, the publisher of GameScene.com. &#8220;A typical game would take a long time to download, even with a broadband connection.&#8221;</em></p>
<p><em>Mysterious Manor solves this problem by only downloading the portion of the game that the player needs to see at that moment. So the player never waits very long.</em></p></blockquote>
<p>The game is free, and the full version can be played <a title="Mysterious Manor" href="http://gamescene.com/Mysterious_Manor.html" target="_blank">here</a>, at gamescene.com</p>
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		<item>
		<title>Nationwide Racing Game</title>
		<link>http://eve-park.com/2006/06/06/nationwide-racing-game/</link>
		<comments>http://eve-park.com/2006/06/06/nationwide-racing-game/#comments</comments>
		<pubDate>Tue, 06 Jun 2006 16:50:53 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
		
		<category><![CDATA[3D]]></category>

		<category><![CDATA[Game]]></category>

		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://eve-park.com/?p=68</guid>
		<description><![CDATA[ 
Here is a 3D promotional game I got to do for Nationwide.  I created the course and non-car models.  I did modeling and texturing in 3DS Max.  The models are low poly, and low texture so they could render in real time in Shockwave, but since this game was displayed on a kiosk at a [...]]]></description>
			<content:encoded><![CDATA[<p> <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/3yzZsQLQBHk&#038;hl=en&#038;rel=0&#038;color1=0xe1600f&#038;color2=0xfebd01"></param><embed src="http://www.youtube.com/v/3yzZsQLQBHk&#038;hl=en&#038;rel=0&#038;color1=0xe1600f&#038;color2=0xfebd01" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<p>Here is a 3D promotional game I got to do for Nationwide.  I created the course and non-car models.  I did modeling and texturing in 3DS Max.  The models are low poly, and low texture so they could render in real time in Shockwave, but since this game was displayed on a kiosk at a conference I didn&#8217;t have my usual online-streaming limitations.</p>
]]></content:encoded>
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